With 5 friends, we used a holiday period of 3 weeks to lock ourself in a house. The purpose was to learn Unreal Engine and Oculus Rift DK2.
From the beginning Chaman VR was a challenge for everybody.
It's known that VR requires powerful computers... Which we didn't have. We used a laptop for gamers. The first thing we had to get through, apart from learning the engine, was to optimize every part of the game. Using low poly meshes, fogs, LOD, ...
Chaman VR was presented at a local game jam in Paris, where it was well received.