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Halo: The Master Chief Collection

When I joined Behaviour Interactive I was really surprised to hear that I was gonna work on this project!
That was my first time working on a AAA and it was really impressive to understand how many people are involved in such project.

I joined the team as a system programmer and I had to deal with a lot of different systems, network, UI, gameflow, input, etc.
That was really exciting to work on such legendary game!